.. _guide-graph: Chapter 1: Graph ====================== :ref:`(中文版)` Graphs express entities (nodes) along with their relations (edges), and both nodes and edges can be typed (e.g., ``"user"`` and ``"item"`` are two different types of nodes). DGL provides a graph-centric programming abstraction with its core data structure -- :class:`~dgl.DGLGraph`. :class:`~dgl.DGLGraph` provides its interface to handle a graph's structure, its node/edge features, and the resulting computations that can be performed using these components. Roadmap ------- The chapter starts with a brief introduction to graph definitions in 1.1 and then introduces some core concepts of :class:`~dgl.DGLGraph`: * :ref:`guide-graph-basic` * :ref:`guide-graph-graphs-nodes-edges` * :ref:`guide-graph-feature` * :ref:`guide-graph-external` * :ref:`guide-graph-heterogeneous` * :ref:`guide-graph-gpu` .. toctree:: :maxdepth: 1 :hidden: :glob: graph-basic graph-graphs-nodes-edges graph-feature graph-external graph-heterogeneous graph-gpu