Chapter 1: Graph

(中文版)

Graphs express entities (nodes) along with their relations (edges), and both nodes and edges can be typed (e.g., "user" and "item" are two different types of nodes). DGL provides a graph-centric programming abstraction with its core data structure – DGLGraph. DGLGraph provides its interface to handle a graph’s structure, its node/edge features, and the resulting computations that can be performed using these components.

Roadmap

The chapter starts with a brief introduction to graph definitions in 1.1 and then introduces some core concepts of DGLGraph: